Sessions at ISTE

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Build an Interactive 360/VR Tour of the Smithsonian
Mon: 10:00 11:00 2:00 3:00 | Dell Learning Lounge | Near the Blogger’s Cafe
Teachers and students are invited to join me and Naomi Harm for a 30-minute session in the Dell MakerSpace where we will work together to design an interactive 360/VR image tour of the Smithsonian. We’ll begin with breathtaking panoramic images of one of the world’s most fascinating museum and we will use the ThingLink VR tag editing tool to add interactive layers of artifacts to bring the image to life through text, images and video. Then we’ll explore ways to turn the resource into standards-based lessons that will engage students like never before! Stop by in between sessions to chat.


Transform Teaching and Learning with an Interactive Toolkit
Tues: 9:30 -10:30 | EdTech Coaches Playground | Station 3
Learn to add a layer of engagement to your coaching menu by picking up a toolkit of interactive images and 360 content for modification and reuse.


Create, Connect and Collaborate: Take the ThingLink Summer VR Challenge
Tues: 10:45-11:45 | EdTech Coaches Playground |Station 6
Join our free, self-paced, online professional development opportunity designed to help coaches connect, collaborate and create interactive 360/VR resources across all grade levels and content areas.


Build an Interactive 360/VR Tour of the Smithsonian
Tues: 10:00 11:00 2:00 3:00 | Dell Learning Lounge | Near the Blogger’s Cafe
Teachers and students are invited to join the fabulous Naomi Harm for a 30-minute session in the Dell Makerspace where she will continue our work to design an interactive 360/VR image tour of the Smithsonian. She’ll begin with breathtaking panoramic images of one of the world’s most fascinating museum and use the ThingLink VR tag editing tool to add interactive layers of artifacts to bring the image to life through text, images and video. Then we’ll explore ways to turn the resource into standards-based lessons that will engage students like never before! Stop by in between sessions to chat.


Digital Storytelling with Interactive Images
Tues: 1:15–3:15  | Poster Session | Building/Room: CCC Lobby D, Table 33
Every image has a story. Learn how authors of all ages can tell deeper stories with multimedia rich interactive images. Explore a variety of student-created examples and get resources to create powerful stories that appeal to diverse learning needs. Explore the possibilities of digital storytelling with interactive images.


Power Up the ePortfolio Process with Multimedia Rich Apps
Tues: 4:00-6:00 | Poster Session | Building/Room: CCC Lobby D, Table 40 Learn to embrace e-portfolios to empower students as stakeholders in their own learning. Explore apps that seamlessly support the three-step e-portfolio process to ensure successful implementation and management. Discover powerful ways students can create collections of artifacts to document learning as they engage in self-reflection and goal setting


Build an Interactive 360/VR Tour of the Smithsonian
Wed: 10:00-10:30 or 11:00-11:30 | Dell Makerspace | Dell Learning Lounge
Naomi Harm and I will be back together in the Dell Makerspace for some more ThingLink 360/VR in the morning working with educators to design an interactive virtual reality tour of the Smithsonian, one of the world’s most fascinating museums. See how ThingLink VR tag editor helps add interactive layers of artifacts to breathtaking panoramic images to bring the image to life. Explore ways to create standards-based lessons that will engage like never before!

Dive Into ThingLink 360 and Virtual Reality
Wednesday: 1:15–2:15 | Dell Learning Lounge | Near the Blogger’s Cafe
Would you like your students to explore Mars, visit historic places, or dive deep into the ocean? Explore ways to use ThingLink’s virtual reality tools to immerse students in learning experiences as if they were there. Learn how you can maximize instructional time to help students develop higher order thinking skills as they collaborate, communicate and create, based on that common VR experience. Consider the opportunities to extend the walls of your classroom to bridge cultures and foster global understanding. Embrace opportunities to engage students like never before and help them connect to their learning with ThingLink VR in the classroom.

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